d&D


alright wots all this then


SAGE ★ DRAGONBORN SORCERER

Chaotic Good ★ Artisan


DANTE ★ TIEFLING
WIZARD

Neutral Good ★ Magician


TIB ★
RATFOLK
ROGUE

Chaotic Neutral ★ Scavenger

★ SAGE


Sage is a Dragonborn sorcerer, she grew up on a coastal village and derives her magical power from a crystal around her neck. Feared or disowned by many, her small village was made up of only other Dragonborns. It’s situated by the sea, with a large stone wall and smaller stone cottages home to those who mainly work labor intensive jobs. Many never left the village or learned magic, instead becoming apart of their Dragonborn army that assists other villages at war. Her parents were specialized in this and trained fighters, expecting her to do the same when she was old enough.

Early in her life she began an apprenticeship at the local bakers, where the head baker became somewhat of a father figure to her, filling a hole left by somewhat distant parents. There, she was able to learn how to bake and expand her knowledge of magic and spellcasting with the crystal necklace she was given as a gift. Knowing she didn’t want to follow in her parents footsteps of becoming a fighter, he helped her save enough gold and resources so she would be able to leave her village and find a life more suited for herself.

Deriving her magical from her necklace, she is able to cast cantrips and spells with a handmade Rosewood Wand. While she is still learning and often messes up, she is giddy to learn new spells and test them out. She specializes in fire magic and is able to conjure large fireballs that can instantly kill someone. While she is not inherently violent, she takes some joy and excitement in attacking those who try to hurt her, likely behavior influenced by her upbringing.

She is fairly friendly, very impulsive and sure of herself. She can be hot headed and fast to act, usually resulting in consequences for her and her group.

★ DANTE


Dante is a part vampire tiefling, having been born to a vampire mother and mortal father. His family is fairly well off and lives in a sizable mansion in a town mostly populated by other Vampires and Dhampirs. His parents, mainly his mother, have a sizable income that makes it easy for them to live comfortably. She comes from a noble family and bloodline, while his father is a semi-famous magician and entertainer. Being an only son, he is both spoiled and babied by his parents. While they aren’t overly protective of him, they treat him like he is much younger than he actually is, resulting in him behaving more like a young teenager than an adult.


He is very innocent, sweet, and somewhat absent minded. He doesn’t think badly of others and is always willing to try to make friends with them. He doesn’t resort to violence, stealing, or any other type of crime to get his way. He uses his illusion magic or spells to try to nonviolently deal with enemies. If threatened, he is able to use semi powerful magic to wound those who wish to hurt him, though he feels guilty or upset about it.

Unlike normal vampires, he can around in bright sunlight, but it is slightly irritating and hurts his skin to a degree. Holy objects do the same, slightly burning on the skin but not life threatening. He also has the ability to turn into a bat easily, though he doesn’t have much reason to.
Half vampires age much differently than both vampires and mortal tieflings, so while Dante is 78, he looks to be in his mid 20s. Their aging is very slowed down, not to the extreme degree a normal vampire’s is, but enough that they can not attend school with non Dhampirs.

Dante attended normal, somewhat prestigious schooling until he was old enough to attend school to learn magic. Wanting to take after his father and travel, Dante attends school to become a Wizard and Magician, studying at the School of Illusion. He uses the illusion he learned there to help his magic show, which usually performs at smaller venues in towns. He doesn’t do it to make money, rather just for enjoyment and fulfilment. His main companion is his family cat, Burchard, who is mainly there based on the wishes of his parents for someone to look after Dante as he travels.

★ TIB


Tib is a Ratfolk scavenger. She lives in a post apocalyptic universe where parts of the world have been destroyed by magical war, leaving many areas completely or partially destroyed. She was born in the desert, where a small group of traveling, outlander Ratfolk lived. Her mother died during childbirth, leaving her father to care for her and teach her how to survive. This includes how to scavenge and steal from ruins, graves, and abandoned homes to sell or trade. She's a pro at being able to find things like food and water as well if it is obtainable.

With not much to do and not much future, she taught herself ancient languages from the ruins. Tombs and ancient cities are buried in the deserts she scavengers in, giving her an opportunity to both pick them clean of treasures and learn what she can of what their civilization was like. She feels little guilt about stealing, even from graves, since it is the only thing she knows. When met with other people, she has no problem stealing from them and will if given the opportunity.

She is snarky, very adaptable, and likes to play pranks. She’s a rogue Arcane Trickster, meaning she can cast spells that usually help her to steal for fun more than anything else. She doesn’t care for children at all and tries to avoid them if possible, finding them annoying and unnecessary. While she tries to act like she doesn’t care about other people, she can form connections with others given the right circumstances. Even so, she won’t easily admit she cares about them.

In battle, she is well trained to kill and take out enemies and usually enjoys doing so. She has no problem killing anyone or anything if they get in her way or try to wrong her. She usually doesn’t give second chances easily when someone does so. Tib uses both spells and her knives to fight, but is also skilled with weapons like guns which she greatly enjoys using. Having a very lucky shot, she is usually able to take out enemies by shooting them in the eye.